Crafting Senses are a class of Senses that defines what a Crafter is. They are used to make weapons, armor, accessories, potions, and so on.
See Sense List for all Senses instead of just crafting ones. This list only lists the base derivative Senses; see the page for the individual Sense to see what its derivative and higher Senses are.
Consumables Production[]
【Mixing】- produces potions and poisons, as well as other similar consumables
【Synthesis】- produces combined items such as arrows
【Alchemy】- can produce potions and other objects, mimicking other Crafting Senses with a lower efficiency
【Cooking】- can produce food, which can provide bonuses and give Satiety
Metalworking[]
【Smithing】- allows working with metal for creating weapons and armor
【Craftmanship】- allows working with metal for creating accessories
Weapon Production[]
【Smithing】- produces any metal weapon, such as swords, shields, axes, hammers, etc
【Woodworking】- produces any wood weapon, such as staves, sticks, and bows
Unknown, likely Spinning - produces nonmetal, nonwood weapons like whips
Armor Production[]
【Smithing】- produces any metal armor
【Spinning】- produces any sewn armor, such as cloth armor
【Pelting】- deals with pelts
Accessory Production[]
【Craftmanship】- produces accessories, ranging from rings to bracelets and amulets
Other[]
【Synthesis】- allows the creation of synthetic mobs
【Mixing】- has functions that involve mixing things like dirt and fertilizer, or by preparing plants and drops, and so on
【Alchemy】- has functions that can magically manipulate enemy drops into other items